SBGames 2009

In this month occured two of the most important conferences for computer graphics. It was the SBGames and SIBGRAPI that took place at PUC, Rio de Janeiro.

At SBGames I presented a tutorial about using the Unity3D engine for making games. It was a very good presentation and attracted a lot of people for the tutorial. Unfortunatly, only 100 minutes was given for the presentation so only the basic concepts was covered about it.

Another research that I presented there was about using XNA and CUDA for prototyping physical worlds. As this research was only accepted as a short paper, I had only one minute to preset it. So, I made a video of about one minute trying to show my research. The video is in Portuguese and is shown below.

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