Category «XNA»

Global Game Jam 2009

Some weeks ago, I take part on the first Global Game Jam, an event that took place around the world in more than 40 universities where teams of two o three people had to design and develop a game in 48 hours! There was no imposition on what tools used for develop them but here, …

Projective Texture Step by Step

In my research about projection, I came to projective texture. I found a lot of material about projective texture on the web but neither of them tells exactly what steps you need to follow to archieve the desired effect. In this post, I will tell in more detail how this works. Basically, texture projection is …

Fatal Ball – Part II

It was a long time since my last post. It was because I was very busy with my master degree’s final exame. So, I didn’t have much time to the game. But with my little time, I made a good prototype about the game. Fatal Ball is a game where you have to destroy some …

Dream Build Play 2008

Microsoft has announced the Dream Build Play 2008 Challenge to reward the best game made for Xbox 360 using XNA 2.0. In this version, you can make a game with a team of 1 to 7 people. The prices totaling $75,000 USD and a chance to have the game published. And there’s more! When you register, you get …